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Victoria 3 dev diary 6
Victoria 3 dev diary 6









victoria 3 dev diary 6
  1. VICTORIA 3 DEV DIARY 6 UPDATE
  2. VICTORIA 3 DEV DIARY 6 PATCH

Replaced Cape Colony with Persia as a recommendation for the Learn the Game objective Rebalanced technology unlocks for potential Port levels to increase sizes over time Rebalanced Port production methods to (generally) increase Convoy production Reduced the impact of Artillery Commander traits Rebalanced Power Plant production method Rebalanced potential Oil and Rubber deposits around the world Unincorporated states now have a lower expected standard of living than incorporated states Mass migration now only targets incorporated states, to avoid colonies being the main target of mass migration rather than e.g. Pops in Unincorporated States now have their voting power reduced according to current Incorporation level Laws that restrict cultural / religious tolerance now give a decrease to radicals and increase to loyalists from accepted cultures / religions - the more restrictive the law, the higher the effect Building wage targets are lowered in unincorporated states (e.g. Buildings will now only raise wages if they are either competing for wages or are below their minimum wage target the target is based on employees' Expected Standard of Living to prevent too much active radicalization Lowered the positive and negative approval from Government/Military Wages Lowered Training Rate penalty for Very Low Military Wages Added Power Projection penalty to Low and Very Low Military Wages Added Morale Recovery and Power Projection bonus to High and Very High Military Wages Added Authority bonus to High and Very High Government Wages Treaty Ports will no longer function if the owner's Power Rank isn't greater than the market owner's, ensuring Great Powers cannot use them to get access to the markets of other Great Powers Replaced Legitimacy Penalty from Government Size with a Legitimacy Penalty from Ideological incoherence Added a new Legitimacy modifier based on Votes in Government Reworked Legitimacy to provide bonuses and penalties to countries at different Legitimacy levels

victoria 3 dev diary 6

Reworked Morale to inflict a base loss for every round of battle, modified by the difference in casualties inflicted between the sides as well as various other modifiers

victoria 3 dev diary 6

VICTORIA 3 DEV DIARY 6 UPDATE

This is a chonky update so I'm not going to go over the entries in detail, but to get a more in-depth look at a few of the major things that have been added or changed to 1.1, you can take a look at our previous dev diaries. Your existing save games should be compatible* with 1.1, but as usual we will backup the old 1.0.6 version as a Steam beta branch you can rollback to if needed (e.g.

VICTORIA 3 DEV DIARY 6 PATCH

Hello and welcome to the final dev diary on the subject of patch 1.1! The release date for this patch is Monday December 5th, at 10:00 Central European Time.











Victoria 3 dev diary 6